speaker
— Onboard Speaker¶
speaker
The main functionality and functions of the module
Constant¶
- speaker.volume - Numerical data, the volume of the property value, can be modified or read this value, can modify this value to control the volume.
- Its numerical range is 0 ~ 100。
- speaker.tempo - The numerical data represent the attributes of the playback speed in BMP (beat per minute), the length of each beat.
- The values range form 6 to 600, the default value is 60, which means the duration of a beat is 1 second.The beat of the rest and play_note functions is affected by this constant.
Function¶
-
speaker.
stop_sound
()¶ Stop audio playback.
-
speaker.
play_melody_until_done
(file_name)¶ Play audio file, this function blocks when playing, parameters:
- file_name- String type, audio file name in wav format burned in haloboard flash, input, can also omit the format suffix.
-
speaker.
play_melody
(file_name)¶ Play audio file, this function does not block when playing, parameters:
- file_name - String type, audio file name in wav format burned in haloboard flash, input, can also omit the format suffix.
-
speaker.
play_tone
(frequency, time_ms=None)¶ Play tone by frequency, parameters:
- frequency - Numerical data, the frequency at which the sound is played, and its numerical range is 0-1000.
- time_ms - Numerical data, indicating the playback time (in millisecond -ms).
- If this parameter is not filled, the playback will continue; otherwise, the playback will be blocked.
-
speaker.
play_note
(note, beat=None)¶ Play notes, numerical note definitions refer to the scratch numerical note description,parameter:
note_num - Numeric types, ranging from 48 to 72, or string types, such as C4, are automatically recognized.
beat - Numerical data, representing the number of beats, if not filled, then play.
- The corresponding relationship between note and frequency is as follows:
-
speaker.
rest
(beat)¶ Speaker stop/rest beats time.
- beat - Numerical type , refers to the number of beats.
Sample Code:¶
import haloboard
import time
haloboard.speaker.tempo = 60
haloboard.speaker.volume = 100
haloboard.speaker.play_melody_until_done("hello")
haloboard.speaker.play_note(48, 1)
haloboard.speaker.rest(1)
haloboard.speaker.play_note("C4", 1)
haloboard.speaker.rest(1)
haloboard.speaker.play_tone(1000, 2)
haloboard.speaker.rest(1)
print("tempo:", end = "")
print(haloboard.speaker.tempo)
print("volume:", end = "")
print(haloboard.speaker.volume)
haloboard.speaker.play_note("C4", 3)
haloboard.speaker.rest(1)
haloboard.speaker.tempo = 120
haloboard.speaker.volume = 20
haloboard.speaker.play_note("C4", 3)
haloboard.speaker.rest(1)